Data points in line
, area
and scatter
series can be represented by markers.
Marker attributes such as shape
, size
, fill
and stroke
are configurable via the chart options
:
marker: {
shape: 'square', // defaults to 'circle'
size: 20,
fill: 'red',
stroke: 'maroon'
}
Please see the API reference for the list of all available options.
Notice how the shape and colour of the legend markers match the shape and colour of the markers used by the series, but the size of the markers in the legend is always the same.
It's possible to define custom marker shapes with relative ease. All you have to do is extend the Marker
class and define a single method called updatePath
, for example to draw a heart:
import { Marker } from "./marker";
export class Heart extends Marker {
toRadians(degrees) {
return degrees / 180 * Math.PI;
}
updatePath() {
const { x, path, size, toRadians } = this;
const r = size / 4;
const y = this.y + r / 2;
path.clear();
path.cubicArc(x - r, y - r, r, r, 0, toRadians(130), toRadians(330), 0);
path.cubicArc(x + r, y - r, r, r, 0, toRadians(220), toRadians(50), 0);
path.lineTo(x, y + r);
path.closePath();
}
}
Inside the marker object, you have access to the size
of the marker, the x
and y
coordinates of the data point and the path
instance, which you can use to issue draw commands. If you are familiar with the standard Canvas API, you'll feel right at home here. The path
API is very similar to that of CanvasRenderingContext2D.
All we do is render two partial circles with the cubicArc
command and then two straight lines using the lineTo
and closePath
commands to get the shape of a heart.
Inside the marker config of a series we then use the marker's constructor function itself rather than using one of the predefined shape names:
marker: {
shape: Heart,
size: 16
}
The final result is shown in the example below.
Properties available on the AgCartesianSeriesMarker<DatumType>
interface.